Who I am?

Mi name is Pablo and I'm a videogame programmer
waiting to show you my skills.

ABOUT ME

The thing is to find a truth which is true for me.  - Søren Kierkegaard

I have been passionate about video games since I was 10 years old, when I first encountered this fascinating world and decided I wanted to pursue a professional career in it. In 2019, I took the first step toward this dream by graduating from the Master's in Video Game Creation at Pompeu Fabra University.

I consider myself an enthusiastic person who is not afraid to face challenges and enjoys solving problems with creativity and determination.

While developing the video game I created during the master's program, I particularly enjoyed programming the enemies' artificial intelligence. I also worked on other key aspects, such as the character movement system, cameras, and animation integration. Furthermore, I’ve had the opportunity to participate in projects like Ereban: Shadow Legacy and have always enjoyed working on personal projects since my university years. Ereban: Shadow Legacy project y, desde mis años en la universidad, siempre he disfrutado desarrollando proyectos por mi cuenta.

If you'd like to learn more about my projects and background, keep exploring!

I have been passionate about video games since I was 10 years old, when I first encountered this fascinating world and decided I wanted to pursue a professional career in it. In 2019, I took the first step toward this dream by graduating from the Master's in Video Game Creation at Pompeu Fabra University.

I consider myself an enthusiastic person who is not afraid to face challenges and enjoys solving problems with creativity and determination.

While developing the video game I created during the master's program, I particularly enjoyed programming the enemies' artificial intelligence. I also worked on other key aspects, such as the character movement system, cameras, and animation integration. Furthermore, I’ve had the opportunity to participate in projects like Ereban: Shadow Legacy and have always enjoyed working on personal projects since my university years. Ereban: Shadow Legacy project y, desde mis años en la universidad, siempre he disfrutado desarrollando proyectos por mi cuenta.

If you'd like to learn more about my projects and background, keep exploring!

I have been passionate about video games since I was 10 years old, when I first encountered this fascinating world and decided I wanted to pursue a professional career in it. In 2019, I took the first step toward this dream by graduating from the Master's in Video Game Creation at Pompeu Fabra University.

I consider myself an enthusiastic person who is not afraid to face challenges and enjoys solving problems with creativity and determination.

While developing the video game I created during the master's program, I particularly enjoyed programming the enemies' artificial intelligence. I also worked on other key aspects, such as the character movement system, cameras, and animation integration. Furthermore, I’ve had the opportunity to participate in projects like Ereban: Shadow Legacy and have always enjoyed working on personal projects since my university years. Ereban: Shadow Legacy project y, desde mis años en la universidad, siempre he disfrutado desarrollando proyectos por mi cuenta.

If you'd like to learn more about my projects and background, keep exploring!

PORTFOLIO

Effort and hard work construct the bridge that connects your dreams to reality. - Daisaku Ikeda

Ereban: Shadow Legacy project

Fast-paced, story-driven stealth platformer where you become Ayana, the last descendant of a forgotten race.

Sinn

Platform-puzzle game made with its own engine by a team of seven students from the Master of Videogame Creation

Slime Scape

Open world game made with Unreal Engine where a little Slime must escape in order to survive

Unity Projects

University Projects

FORMATION

Someone’s intelligence can be measured by the quantity of uncertainties that he can bear.  - Immanuel Kant

EXPERIENCE

Choose a job you love, and you will never have to work a day in your life. - Confucio

June 2016 - June 2018

CSIC researcher Automation and robotics center (LOPSI group)

  • user-image
  • CSIC
  • Research and development of indoor positioning system
June 2016 - June 2018
April 2011 - June 2011

Software Programmer

  • ATOS
  • Learning the COBOL language and maintenance of programs in this language in the DAESA company.
  • user-image
April 2011 - June 2011
September 2008 - September 2010

Shop Assistant in videogame store

  • user-image
  • GAMESTOP
  • Customer service and advice, replacement, cash and organization and performance of various tasks.
September 2008 - September 2010
April 2008 - June 2008

Software Programmer

  • ATOS
  • Learning the COBOL language and maintenance of programs in this language in the DAESA company.
  • user-image
April 2008 - June 2008
June 2016 - June 2018

CSIC researcher Automation and robotics center (LOPSI group)

  • user-image
  • CSIC
  • Research and development of indoor positioning system
June 2016 - June 2018
April 2011 - June 2011

Software Programmer

  • user-image
  • ATOS
  • Learning the COBOL language and maintenance of programs in this language in the DAESA company.
April 2011 - June 2011
September 2008 - September 2010

Shop Assistant in videogame store

  • user-image
  • GAMESTOP
  • Customer service and advice, replacement, cash and organization and performance of various tasks.
September 2008 - September 2010
April 2008 - June 2008

Software Programmer

  • user-image
  • ATOS
  • Learning the COBOL language and maintenance of programs in this language in the DAESA company.
April 2008 - June 2008

SKILLS

There is no substitute for hard work.  - Thomas Edison

Programming languages

C
C++
C#
Java
Blueprint
Python
Matlab
HTML
JavaScript

Videogames

Behaviour Trees
Finite-State Machine
IA
Navmesh
Animations
Physx
Cameras

Design

Adobe Photoshop
Yed Graph Editor
Camtasia
3D Max
Unity
Unreal Engine
WordPress
PrestaShop

Personal

Teamwork
Initiative
Creativity
Positive attitude
Problem resolution
Adaptability

Languages

Spanish (Native)
English (PET)